Arcade Artwork
Scanned Both Versions of Sega’s Pengo Marquee
Tonight I got around to finish scanning both of the Pengo Marquees that I have, version 1 where Pengo is standing, and version 2 where Pengo is pushing an ice block.
I’ll be checking the artwork off of Arcade Art Library against my scan to see how accurate it is. I plan on vectorizing both Sega marquee versions eventually, possibly over Christmas, but will probably only reproduce the Pengo standing version of the marquee.
The standing Pengo marquee version was given to me for free when I stopped to visit an arcade operator in Ohio. The marquee is pretty sad, you notice the brush stroke type section of the print that is missing. The back of the marquee has some residue on it, and it appears as if someone put some sort of cleaner on the marquee, wiped it away, and didn’t think that by putting it on the artwork side would wipe away some of the Pengo artwork.
The Pengo pushing the ice block version of the marquee is what was in my game. I think this is the less common version, so I found it interesting that my mostly HUO Pengo had this version and not the standing version.
Got the “Numerals” version of the Pengo Control Panel Overlay
There was a post in the Google Arcade Group by a collector by the name of Troy Akey. Troy has a number of NOS pieces of arcade artwork that he is guaging interest to do reproductions. One of listed pieces of artwork was Pengo, but he failed to mention whether it was a control panel overlay or the sideart. I am assuming it is the CPO.
I posted that the Pengo control panel overlay is about 90% vectorized already, as well as the Pengo sideart. I have a great scan of the bezel, and that shouldn’t be that hard to vectorize. I also own both of the marquees, and as of tonight have scanned in the pieces of the standing Pengo marquee. (The “numerals” CPO is the only piece of artwork I don’t own.) I hope Troy just lets me make my kit and focuses on one of the other six to eight pieces of artwork he listed. Besides, you can already purchase a numerals version of the Pengo overlay from Mamemarquees.
But, with my post, I was fortunate to find a bunch of other collectors who are interested in the Pengo kit of artwork I want to reproduce. One collector in particular has a couple of NOS Pengo control panel overlays with the numerals. He has a good network, and was fortunate to get the original NOS Pengo artwork from an operator’s warehouse. Really awesome and nice guy, and we made an agreement on the Pengo reproductions that I am doing in exchange for what he has. The main idea is I am hoping his work will save me some time.
The fact that he has the NOS artwork is pretty cool, but he has also scanned in one of the overlays at 600 DPI, 24-Bit color, and to take it one step farther, he has already vectorized the whole CPO in Paint Shop Pro. Pretty amazing.
We spoke a lot via email over the last 24 hours, and I got the three pieces of the Pengo CPO scan with the numerals, as well as the Paint Shop Pro vector file he made. Here is a small image of what it looks like;
From what I can tell he didn’t finish the Pengo lettering with the halftone pattern overlaying the red to blue gradient. But other than that, he artwork looked pretty good. But I’ll tell you what. Before today, I had some pre-concieved notions about Paint Shop Pro. I thought, “It’s a dumbed down former -freeware made by Jasc that is good for the most basic image manipulation, but nothing else”. Well, PSP has a new name, Paint Shop Pro Photo X2, and a much cooler looking interface. Oh yeah, and Corel Draw owns it now, and it isn’t free, but pretty cheap. But the fact that they combined a raster and vector program should make most designers run screaming in the other direction, and for good reason. From what I could find, there is absolutely no way to get vector artwork out of PSP as a vector format. It will save artwork out as a .ai, or .eps, but it is a flattened raster image and nothing more. It also doesn’t save as a .svg, only reads that particular file format.
I researched their “message” boards, which are so old and antiquated…I searched the web finding only indications that what I wanted couldn’t be done, and I emailed their custom support which let me know that the trial version of the software doesn’t merit troubleshooting from their staff.
So, what I have is, a nice vector traced file of the Pengo control panel overlay numerals version, with no way to manipulate and add to it. (Unless I want to learn PSP…no thanks.)
So, does anyone out there know anything about Paint Shop Pro and what I need to do here? Can anyone help me?
~ Edit: I posted on the Klov forums, the BYOAC forums, Google’s Arcade Group, and rec.photo.digital. I got some good ideas on things to try to export or save vectors out of Paint Shop Pro Photo X2. The one comment I got twice, was to try exporting the file as a .wmf. Well, a .wmf was the only suggestion I got that worked in some sense. But the vector lines that came out as a .wmf were terrible, the curves were angular and it would have taken more time to correct the original vector trace from Paint Shop Pro than it would take to redraw it.
I ended up trying ImageConverter Plus to try to convert the .psp file to a .pdf. (Paint Shop Pro can’t export as a .pdf) I installed the software fine, opened a file, set my presets on what I wanted the output file to be and everything else. I hit start, ImageConverter said it was converting the Paint Shop Pro file…but it never made a file. Like there was an error.
I tried copying the vector artwork to the clipboard in Paint Shop Pro, and then pasting it into Freehand, Illustrator and Corel Draw. All of the software interpreted the PSP vectors as .bmp images.
I checked to see if Paint Shop Pro would save as a .cdl, Corel Draw file. But it doesn’t. Funny, since this Photo X2 is a new release, and both software are owned by Corel now. I even registered and posted in what looked like a well traffic’ed Paint Shop Pro forum (http://pspug.org). But no reply posts. What a piece of crap software, seriously. This isn’t that hard.
So, as of now, I am giving up. Unless someone out there with a licensed version of Paint Shop Pro wants to contact Corel for me and see if there is a way, I don’t think there is.
I zipped up the file and sent it to another collector to see if they could have any more luck. We’ll see.
~Edit 12/13/2007: I never did get a solution figured out on how to convert the vector art of the Pengo “numberals” control panel overlay from Paint Shop Pro into Illustrator. I haven’t heard back from the other collector, so as of right now I am assuming it can’t be done. I will be re-tracing this Pengo artwork soon, check my “Pengo CPO Vector Update 3 – Tracing Complete!” post to vote on whether you want this to be the next piece of artwork done or not.
Ms. Pac-man Stencils on BYOAC
When I first got into the arcade game collecting hobby, the one game I wanted was a Ms. Pac-man. A common game that is easy to come by, but one I grew up with and have the fondest memories playing. (more…)
Pengo CPO Vector Update 2
Been really looking forward to doing a Pengo control panel vector artwork progress update for over a week. It has taken me forever to find a few minutes here and there to work on tracing the remaining Pengo characters on the overlay. But here is the progress to date;
One glance and a collector knows, well, it looks like the Sega Pengo control panel is almost done. But, here are my notes so far;
- I traced the “left” direction Pengo and mirrored him. The “right” is slightly different, just enough that I will have to trace Pengo again.
- The Upper left Pengo and Sno-Bee are a mirror of the left side. They are a touch different as well, but that character artwork is a little more complex. I will have to take votes on what people think
- I think there are some color separation discrepancies from the original control panel overlay. I will also have to take a vote on what to do about that.
- Of course, the “Pengo” logo has to be traced.
I will probably post blown up raster images of the Pengo overlay details in question above, so keep posted here. But first things first, trace Pengo going for the right joystick direction and go from there.
~Edit 12/13/2007 I have now crossed off some of the completed items above on the Pengo control panel overlay. Check my new updated post “Pengo CPO Vector Update 3” – Tracing Complete! to see the current progress.
Original Universal Mr. Do! Backglass
There isn’t all that much vector artwork out there for the original Mr. Do! arcade game. On Local Arcade there is a quick Universal bezel that was vectorized, but that is about all I can find. (Search “Universal” and you should find the bezel) You will also find the Mr. Do! instruction card and the circular sticker sideart that is really easy to find, and I am concerned with neither of those Universal items. As you can see, the Universal bezel isn’t accurate, it is just a rough with the monitor view center off center in the artwork.
In terms of other artwork, granted, the original Mr. Do! cabinet just has the red strips on the sides, but there are a lot of other parts, like the control panel overlay, the marquee, and the backglass.
Back in 2005 there was a post in the BYOAC forums about a member who had a scan of the Mr. Do! backglass, and had finished a trace. He was going to reproduce the artwork for himself at the very least, and then release the vector trace to Local Arcade. I don’t think that ever happened.
I posted on the old topic to see if I can get a copy of that Mr. Do! backglass file, and emailed one other contact to see if he could help me out. It is a really cool design, even though I don’t know what the design has to do with Mr. Do! Universal seemed to put a lot of planning into the games and the quality, but not a whole lot into individual cabinet designs.
On a related exciting note, I got an automated email back from a feeler I sent out. I found the name of the former Vice President of Universal Distributors of Nevada. I emailed asking him to see if he knew some of the companies that licensed out Mr. Do! from Universal back in the early 80’s. I hope he can give me some information and can remember back that far.
~Edit – 11/27 Heard back from the contact I emailed to see if he had a copy of the Mr. Do! backglass already in vector format. Zorg on the Mame forums is working on vectorizing the whole thing, here is the bezel and backglass as one file and the progress to date.
Pretty awesome, it will be cool to see this classic arcade bezel preserved.
Finding The Rare Pengo Bezel
I saw this Pengo flyer over a week ago with the rare “dark blue” bezel and I can’t curb my curiosity. I can only see a small image of the full upright Pengo, but the bezel looks like it is a dark blue color, with a completely different design for Pengo and the Sno-Bees. The only bezel I have ever seen is the one on my machine, but I have to wonder if any other collectors out there have this more rare Pengo Bezel.
Here is the link again to the original Pengo flyer released by Sega back in 1982. Dan Hower lists the source as Leandro Dardini, who is probably just an arcade game collector. Is this version of Pengo shown in the flyer a “beta” test version that Sega later revised after consumer feedback? For now, I am going to refer to this bezel version as “version B”.
I don’t know the answer to that question. In just under a half hour of searching today I came up empty handed, other than I fond a couple other collectors who own Pengo’s.
Sega’s Pengo has a pretty loyal following. I sent out emails to about 12 of the Pengo collectors listed on VAPS to see if I could find out any more information. We’ll have to see what, if anything I hear back.
July 10th, 2008
I ended up buying a copy of the Pengo flyer and scanning in the rare Pengo bezel prototype version at a resolution. Take a look, you can see what looks like huge versions of the characters, the Sno Bees and Pengo himself, with no ice mountains in the background. Now that I scan it in, it looks funny, with Pengo only on the right side and hardly the focus of the artwork.
Another White Gleeb Mr. Do!
I forgot I had bookmarked this website in the middle of September. Chattanooga Pinball in Nashville Chattanooga, TN has an image gallery showing that they own what looks like a couple of Universal Mr. Do!’s. The gallery shows two Mr. Do!’s, the original version and what I believe is the “white” sideart Gleeb manufactured version of Mr. Do!.
I had kind of forgot that I saw this white sideart Mr. Do!, because Chattanooga’s prices on games are quite steep. $750 for this white Mr. Do! Yeah… I don’t think so. Plus, part of me doesn’t believe that they actually have this version of Mr. Do! with the smaller sticker sideart, that they stole this image from somewhere else. But, I am sure at some point we’ll be down that way, Nashville isn’t too far from Indianapolis, so I’ll have to plan some arcade coin-op sidetracking when we’re in that southern area again.
But, if this was a true white Mr. Do!, then this would be the fourth one I have seen.
If there are any arcade collectors in Chattanooga or Nashville that could help me out, that would be great. Whether you could stop by Chattanooga Pinball and see if they actually have the white Mr. Do!, or if you know someone personally in the company that could vouch whether the stock on the website is up to date. Eventually I will give them a call and see for myself, but knowing I won’t buy the Mr. Do! for that price might make my conversion difficult.
Update August 26, 2008
Curious what you might find inside of Chattanooga Pinball’s warehouse of arcade games? Here is a video on You Tube of a walk around at the Tennessee location. The original author of this video did a terrible job filming this video, even for an amateur, racing through the rows and not really giving us a sense for most of the games / condition of what was there. But, you can see that most of the arcade games, if you can call them that, are empty shells with the parts sold off.
I didn’t see the white Mr. Do! I thought I might have towards the beginning with the Congorilla, but like I assumed, the Chattanooga Pinball website is more than likely extremely out of date and does not at all use real photos of the machines in the warehouse.